
Cache Quad is the stack of four boxes at the back of A site. It is one of the most important spots on the map, even though it looks simple. Most of it is hidden from A Main, so Ts often clear it last. It also sits right next to the Squeaky exit. This guide explains how both sides use Quad and how to clear it safely.
What is Quad on Cache?
Quad is a box stack at the back of A. The corner between it and the Squeaky door is called NBK by many players. The front of the site has Forklift and the raised Balcony above it. The CT side links to A through Truck, Elektro and Highway.
Because Quad is at the back, it is close to where the bomb often ends up. That is why it matters for both the hit and the post-plant. For a full layout, read the Cache map guide. For the radar names, check the Cache callouts page.
How do CTs use Cache Quad?
For a CT, Quad is a close-range position. It is good for punishing players who come through Squeaky. It is also a spot Ts may forget while they focus on Forklift and Balcony.
- Hold Squeaky from a distance. Quad lets you watch the door without standing in its line.
- Expect utility. Good teams flash and smoke Quad. Have a plan to reposition if you are blinded.
- Do not stay too long. Once Ts are on site from two sides, Quad can become a trap. Falling back to retake can be better.
- Talk to your partner. One CT on Quad and one at the front of site makes a crossfire. Two CTs on Quad leave A Main open.
For full A setups, see Cache CT positions. For a single-player site plan, our anchor guide explains the role.
How to clear Quad as a T
- Know it is there. Quad is hidden from A Main. Players who only clear what they can see will miss it.
- Use Squeaky. The Squeaky exit is next to Quad and NBK. A player coming through the door can check it early.
- Flash it. A flash over or beside the boxes makes the close fight safer. Practise the throw in a private server with a lineup video.
- Clear both sides of the stack. A CT can play either side. Check one, then the other, before you turn your back.
- Plant only after it is clear. A CT left on Quad can kill the planter.
Why is Quad important after the plant?
Once the bomb is down, Ts want spots that can see the bomb but are hard for CTs to reach. Quad can serve that role. It is out of sight from some approaches, and it is close to the back of the site.
The weakness is that it is a known spot. CTs retaking A will check it with utility. A Molotov ($400) or incendiary ($500) can force a T off the boxes. Spread your players: one near Quad, one with a longer view, and one playing time from a different angle.
After a plant, CTs have 40 seconds. A defuse takes 10 seconds, or 5 with a kit. That clock shapes every decision. Our post-plant guide covers the basics, and the retakes guide shows the CT side of the same moment.
Common Quad mistakes
- Ts forgetting Quad because it is hidden from A Main.
- CTs holding Quad with no one watching the front of the site.
- Ts putting three players on Quad after the plant, so one grenade hits everyone.
- CTs retaking without utility for the boxes.
Practise Quad
In a private server, stand on each side of Quad and look at A Main, Squeaky, Forklift and Highway. Note what you can and cannot see. Then switch sides and clear it as a T. The rebuild in CS2 may differ from the CS:GO map you remember, so check each line yourself.
Sources and checks
Callout names and connections in this guide were checked on 1 November 2026 against CSDB's Cache callouts page and TotalCSGO's Cache callouts. Cache's return to Active Duty on 8 July 2026, replacing Overpass, was checked against the Season 5 patch notes summary. The CS2 map is FMPONE's rebuild and Valve has patched it since release, so confirm sightlines in a private server before relying on them.
Frequently asked questions
Where is Quad on Cache?
Quad is the stack of four boxes at the back of A site. It sits next to the Squeaky exit and the NBK corner.
Can you see Quad from A Main?
Mostly not. Most of Quad is hidden from A Main, which is why Ts often clear it late or check it from Squeaky.
Is Quad a good post-plant spot?
It can be, because it is close to the back of the site. But CTs know it, so expect utility and do not stack several players there.


