Maps
Cache Callouts (CS2)
50 callouts checked against at least two current sources, grouped by area. Tap an area on the schematic or search to filter.
Active Duty since 8 Jul 2026, Premier Season 5 (returned, replaced Overpass)
Layout notes
- Highway is a short ramp from Mid up to A Site; Ladder from Highway leads to Balcony.
- Vents connect Mid to Checkers on the B side.
Callouts
T side 11
- T Spawn
- Truck (T side) – Large truck past T Spawn on the way to A
- T Boxes – Open area past T Spawn toward B
- Outside A – Open area where players choose A Main or A Long
- A Long – Route from Outside A to Squeaky
- Garage – Large area between T Spawn and Mid
- Red (T Red) – Red container inside Garage
- Dumpster – Room linking Garage and B Halls
- B Halls – Hallway leading to B Main
- Sun Room – Room off B Halls with a sun painting
- Toxic – Toxic barrels near Sun Room
Mid 9
- Mid – Central area linking both sites
- Highway – Short ramp from Mid up to A Site
- White Box – Large white box at the Mid end of Highway
- Sand Bags (Sandbags) – Sandbags at the start of Highway / under Roof
- Roof (Mid Roof) – Roof near Vents and Sand Bags
- Boost – Boostable spot giving angles into Mid
- Cubby – Corner below Boost, next to A Main
- Vent (Vents) – Vent linking Mid to Checkers / B
- Connector (CT Connector) – Room linking Mid to CT Halls
A site 14
- A Site
- A Main – Main T entrance to A Site
- Lockers – Lockers section inside A Main
- Squeaky – Door from the T side onto A Site
- Shroud – Boostable boxes near Squeaky
- NBK – Corner between A Main / Squeaky and Quad
- Quad – Box stack at the back of A Site
- Default (A) – Central crates; standard A plant
- Forklift – Forklift area by A Main, under Balcony
- Balcony – Raised walkway above Forklift
- Ladder – Ladder from Highway up to Balcony
- Lamp – Boostable lamp on A Site's side wall
- New Box – Box on the CT path into A, parallel to Ebox
- Ebox – Electrical box parallel to New Box
B site 10
- B Site
- B Main – Main T entrance to B Site
- Boxes (B Main Boxes) – Boxes at B Main
- Checkers – Checkered-floor area linking Vent and B Main to B
- Headshot – Low spot on B with a head-only angle
- Default (B) – Standard B plant spot
- New Boxes – Tall boxes on B Site
- Pit – Dip next to B Site
- Heaven – Ramp from CT Halls up to Rafters
- Rafters – Raised platform overlooking B
CT side 6
- CT Spawn
- CT Halls – Main halls by CT Spawn; main CT rotation route
- Hell – Main open area from CT Spawn toward B
- Tree – Large tree in Hell
- Wood – Wooden boxes in Hell
- Truck (CT side) – Large truck near CT side of A
Sources and method
A callout is listed only when at least two of these sources name it; aliases are in brackets. Grouping by area is ours. Checked 2026-11-02.
- All CS2 Cache Callouts Explained: Best Calls Guide For 2026 (Hotspawn) (2026-04-21 (modified 2026-09-29))
- CS2 Cache Callouts: Complete Map Guide for 2026 (White.market) (Undated; refers to the 2026-04-29 CS2 release)
- Cache Callouts (Interactive Map, 2026) | Total CS (2026 (no exact day))
- Cache Returns to CS2: What's New, What Changed (White.market) (2026-04-29)
Utility lineups
Questions
How many callouts does Cache have?
This page lists 50 callouts that at least two current (2025–2026) sources agree on. Teams also use their own names; names the sources disagreed on are left out.
Is Cache in the CS2 Active Duty pool?
Yes. Cache has been in the Active Duty pool since 8 Jul 2026, Premier Season 5 (returned, replaced Overpass). Pool checked 2026-11-02.
Why is there no labelled radar?
We only place callouts on a map when we have verified in-game coordinates for the current map version. Until then the diagram is a schematic that filters the list by area.