Maps

Cache Callouts (CS2)

50 callouts checked against at least two current sources, grouped by area. Tap an area on the schematic or search to filter.

T side CT side A site B site Mid Schematic only · tap an area · not the real map layout

Active Duty since 8 Jul 2026, Premier Season 5 (returned, replaced Overpass)

Layout notes

  • Highway is a short ramp from Mid up to A Site; Ladder from Highway leads to Balcony.
  • Vents connect Mid to Checkers on the B side.

Callouts

T side 11

  • T Spawn
  • Truck (T side) – Large truck past T Spawn on the way to A
  • T Boxes – Open area past T Spawn toward B
  • Outside A – Open area where players choose A Main or A Long
  • A Long – Route from Outside A to Squeaky
  • Garage – Large area between T Spawn and Mid
  • Red (T Red) – Red container inside Garage
  • Dumpster – Room linking Garage and B Halls
  • B Halls – Hallway leading to B Main
  • Sun Room – Room off B Halls with a sun painting
  • Toxic – Toxic barrels near Sun Room

Mid 9

  • Mid – Central area linking both sites
  • Highway – Short ramp from Mid up to A Site
  • White Box – Large white box at the Mid end of Highway
  • Sand Bags (Sandbags) – Sandbags at the start of Highway / under Roof
  • Roof (Mid Roof) – Roof near Vents and Sand Bags
  • Boost – Boostable spot giving angles into Mid
  • Cubby – Corner below Boost, next to A Main
  • Vent (Vents) – Vent linking Mid to Checkers / B
  • Connector (CT Connector) – Room linking Mid to CT Halls

A site 14

  • A Site
  • A Main – Main T entrance to A Site
  • Lockers – Lockers section inside A Main
  • Squeaky – Door from the T side onto A Site
  • Shroud – Boostable boxes near Squeaky
  • NBK – Corner between A Main / Squeaky and Quad
  • Quad – Box stack at the back of A Site
  • Default (A) – Central crates; standard A plant
  • Forklift – Forklift area by A Main, under Balcony
  • Balcony – Raised walkway above Forklift
  • Ladder – Ladder from Highway up to Balcony
  • Lamp – Boostable lamp on A Site's side wall
  • New Box – Box on the CT path into A, parallel to Ebox
  • Ebox – Electrical box parallel to New Box

B site 10

  • B Site
  • B Main – Main T entrance to B Site
  • Boxes (B Main Boxes) – Boxes at B Main
  • Checkers – Checkered-floor area linking Vent and B Main to B
  • Headshot – Low spot on B with a head-only angle
  • Default (B) – Standard B plant spot
  • New Boxes – Tall boxes on B Site
  • Pit – Dip next to B Site
  • Heaven – Ramp from CT Halls up to Rafters
  • Rafters – Raised platform overlooking B

CT side 6

  • CT Spawn
  • CT Halls – Main halls by CT Spawn; main CT rotation route
  • Hell – Main open area from CT Spawn toward B
  • Tree – Large tree in Hell
  • Wood – Wooden boxes in Hell
  • Truck (CT side) – Large truck near CT side of A
Sources and method

A callout is listed only when at least two of these sources name it; aliases are in brackets. Grouping by area is ours. Checked 2026-11-02.

Utility lineups

Utility basics guide

Questions

How many callouts does Cache have?

This page lists 50 callouts that at least two current (2025–2026) sources agree on. Teams also use their own names; names the sources disagreed on are left out.

Is Cache in the CS2 Active Duty pool?

Yes. Cache has been in the Active Duty pool since 8 Jul 2026, Premier Season 5 (returned, replaced Overpass). Pool checked 2026-11-02.

Why is there no labelled radar?

We only place callouts on a map when we have verified in-game coordinates for the current map version. Until then the diagram is a schematic that filters the list by area.